AuthaGraph is an approximately equal-areaworld mapprojection invented by Japanese architect Hajime Narukawa[1] in 1999.[2] The map is made by equally dividing a spherical surface into 96 triangles, transferring it to a tetrahedron while maintaining area proportions, and unfolding it in the form of a rectangle: it is a polyhedral map projection. The map substantially preserves sizes and shapes of all continents and oceans while it reduces distortions of their shapes, as inspired by the Dymaxion map. The projection does not have some of the major distortions of the Mercator projection, like the expansion of countries in far northern latitudes, and allows for Antarctica to be displayed accurately and in whole.[3] Triangular world maps are also possible using the same method. The name is derived from "authalic" and "graph".[3]
The method used to construct the projection ensures that the 96 regions of the sphere that are used to define the projection each have the correct area, but the projection does not qualify as equal-area because the method does not control area at infinitesimal scales or even within those regions.
The AuthaGraph world map can be tiled in any direction without visible seams. From this map-tiling, a new world map with triangular, rectangular or a parallelogram's outline can be framed with various regions at its center. This tessellation allows for depicting temporal themes, such as a satellite's long-term movement around the Earth in a continuous line.[4]